#ifndef __TERRAIN_UPDATER_BED_WARS_H__
#define __TERRAIN_UPDATER_BED_WARS_H__

#include "Terrain/TerrainUpdater.h"

using namespace PocketSurvival;

namespace BedWars
{
    class TerrainUpdaterBedWars : public PocketSurvival::TerrainUpdater
    {
    public:
        virtual void update(float dt) override;

    };
    
}

#endif
